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 [DETECTED] Simple Aimbot

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Jeffrey
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PostSubject: [DETECTED] Simple Aimbot   Sat Apr 08, 2017 10:32 pm

Code:
DWORD dwTempEcx, dwTempEbx, dwTempEsp4;

int AimSlot;
float fX, fY, fZ, fzX = 10.0f;
_declspec(naked) void hkSetEnd()
{
   __asm
   {
       mov[dwTempEcx], ecx
           mov[dwTempEbx], ebx
           mov ebx, [esp + 4]
           mov[dwTempEsp4], ebx
           mov eax, [esp]
           cmp eax, 0x588393
           jne Back
   }
   if (AimSlot != -1 && Fun.iSuperAimbot &&*(DWORD*) (g_pPlayer) != 0)
   {
       GetUserBone(vEn, AimSlot, Fun.Aimbone);
       fX = vEn.x;
       fY = vEn.y + 0.1f;
       fZ = vEn.z;
       __asm
       {
           mov ecx, [ebp + 0x0C];
           mov ebx, [fX];
           mov[ecx], ebx;

           mov ebx, [fY];
           mov[ecx + 0x04], ebx;

           mov ebx, [fZ];
           mov[ecx + 0x08], ebx;
           mov[dwTempEsp4], ecx
       }
   }
   _asm
   {
   Back:
       mov eax, [dwTempEsp4]
           mov ebx, [dwTempEbx]
           mov ecx, [dwTempEcx]
           cmp ecx, 0
           je Fimal
           fld dword ptr[eax]
           fstp dword ptr[ecx + 18h]
           fld dword ptr[eax + 4]
           fstp dword ptr[ecx + 1Ch]
           fld dword ptr[eax + 8]
           fstp dword ptr[ecx + 20h]
           fld dword ptr[ecx + 18h]
           fsub dword ptr[ecx + 0Ch]
           fstp dword ptr[ecx + 24h]
           fld dword ptr[ecx + 1Ch]
           fsub dword ptr[ecx + 10h]
           fstp dword ptr[ecx + 28h]
           fld dword ptr[ecx + 20h]
           fsub dword ptr[ecx + 14h]
           fstp dword ptr[ecx + 2Ch]
       Fimal:
           retn 4
   }
}

void SuperAimbot()
{
   if (*(DWORD*) (g_pPlayer) != 0)
   {
       AimSlot = GetNearestToCrosshair();
   }
   DWORD InSnce = (DWORD) GetModuleHandleA("i3SceneDx.dll");
   MakeJMP((PBYTE) InSnce + 0xA6220, (DWORD) hkSetEnd, 0x5);
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[DETECTED] Simple Aimbot
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